I made an Asset Packer and a Dependency Fixer tool for

Productivity relies on the ability to reuse and adapt previous assets. In that sense, Godot Engine doesn’t provide a good workflow, you can’t simply copy and paste assets from one project to another.

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[ Direct download link (Windows) ]

I made an Asset Packer and a Dependency Fixer tool for - Latest addition to our website. Supports MAC And Windows OS and latest mobile platforms (Android and Ios). This tool will work 100%, our team is testing our tools daily and make necessary changes if needed.

Our tools are clean and safe to use. We do not use hidden ads or surveys.

After downloading program, please run file and, while installing, read instructions. All instructions will be included in download file. Enjoy!

In case of any questions, don't hesitate, please contact us.

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I made an Asset Packer and a Dependency Fixer tool for
How to install:
– Download, extract and run .exe file,
(If your antivirus blocking file, pause it or disable it for some time.)
– Press Install button
– Choose destination folder
– Press Finish

How to Use:
Open destination folder and locate file notes.txt, open it and read step by step.

Don’t forget to read instructions after installation.
Enjoy I made an Asset Packer and a Dependency Fixer tool for.

We are not responsible for any illegal actions you do with theses files. Download and use I made an Asset Packer and a Dependency Fixer tool for on your own responsibility.

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