Emilie Reed – Videogame Engines as Tools for Mass Art

GAME ENGINES BEYOND GAMES
Session 4 – Day 2
Emilie Reed presents: Videogame Engines as Tools for Mass Art
Sep 5th 2020

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GAME ENGINES BEYOND GAMES was a two-day a symposium that brought together artists, curators and scholars to explore the expanded concept of game engines.

Speaker:
Emilie Reed is a recent PhD graduate in Abertay University researching the history of displaying videogames in museums and other arts contexts. Emilie’s academic background includes art history, museum studies and

Emilie Reed – Videogame Engines as Tools for Mass Art
How to install:
– Download, extract and run .exe file,
(If your antivirus blocking file, pause it or disable it for some time.)
– Press Install button
– Choose destination folder
– Press Finish

How to Use:
Open destination folder and locate file notes.txt, open it and read step by step.

Don’t forget to read instructions after installation.
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