Building a Fantasy Game Console with C, MonoGame, and Rider

In this talk, Jesse Freeman walks you through how he created his open source C# Fantasy Game Console, Pixel Vision 8 (), with #MonoGame and Rider. He’ll walk through the general architecture of Pixel Vision 8, how #Lua is used on top of C# for scripting, and finally how to build the engine from the GitHub source code () using #Rider. At the end of this talk, you’ll have a fully working Fantasy Console you can build PV8 games with or customize to create something new.

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1:47 – This talk is about

Building a Fantasy Game Console with C, MonoGame, and Rider
How to install:
– Download, extract and run .exe file,
(If your antivirus blocking file, pause it or disable it for some time.)
– Press Install button
– Choose destination folder
– Press Finish

How to Use:
Open destination folder and locate file notes.txt, open it and read step by step.

Don’t forget to read instructions after installation.
Enjoy Building a Fantasy Game Console with C, MonoGame, and Rider.

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